Missile launcher mod minecraft8/28/2023 Lock Height - Represents the Y coordinate at which missile will start turning towards its target. NOTE: Depending on the angle of impact, high Y coordinate can cause your missile to completely miss its X and Z coordinates if AoE is small. T3 - Adds Frequency option as well as T2 options.ĭetonation Height - Used for mid-air detonations and warning shots, it represents Y coordinate at which missile will explode.T2 - Adds Detonation Height and Lock Height options as well as T1 options.T1 - Adds basic X and Z coordinates required to launch missiles.There are 3 tiers of Control Panels labeled T1, T2 and T3.Įach tier after T1 adds additional options to missile launch: The launcher is activated when a redstone signal is applied to the powered control panel, firing the missile. Every Control Panel allows inputing basic X and Z coordinates of the target. ![]() They are an essential component for launching missiles after Launcher Platforms as they allow the input of coordinates and they send a launch signal, adding additional options to missile launch with every tier.Ĭontrol Panel must be hooked to the middle of either flat sides of a Launcher Platform. Launcher Control Panels are part of ICBM mod. Launcher Control Panel setup (position, redstone and power)
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